Forum Discussion
sqh
12 years agoHonored Guest
VR Design Visualization Pipeline: Sketchup Pro, Unity, Rift
I recently did a quick visualization experiment to get a model from Sketchup Pro onto a Rift. Wrote a new blog post and quick video about it below. Any feedback or criticism would be greatly appre...
Boff
12 years agoExplorer
This is the exact pipeline I use! Works really well for me as Sketchup is so much more intuitive than the other 3D modellers, yay for inferences! Once you've got a few plugins installed it's really quite powerful and versatile.
...And you can do some nice renders in Kerkythea as a bonus!!
Anywayyyy, the video and write up are good. Maybe you could pad out the write up by going into a bit more detail?
For the video, maybe add some point/spot lights to the scene in Unity to enhance the look?
Have you tried 'PlayUp Tools' plugin for Sketchup? Not really needed, (I prefer to do it all manually) but might help speed up your asset pipeline.
...And you can do some nice renders in Kerkythea as a bonus!!
Anywayyyy, the video and write up are good. Maybe you could pad out the write up by going into a bit more detail?
For the video, maybe add some point/spot lights to the scene in Unity to enhance the look?
Have you tried 'PlayUp Tools' plugin for Sketchup? Not really needed, (I prefer to do it all manually) but might help speed up your asset pipeline.
Quick Links
- Horizon Developer Support
- Quest User Forums
- Troubleshooting Forum for problems with a game or app
- Quest Support for problems with your device
Other Meta Support
Related Content
- 11 months ago