Forum Discussion
lmaceleighton
12 years agoHonored Guest
VR Gun Imagn' Games
Thread carried over from : viewtopic.php?f=25&t=8140 Thread for ideas and contributions. All ideas are welcome here, and will be considered.
lmaceleighton
12 years agoHonored Guest
Well for turn left and right , at the moment I do that with yaw, turning left a right with the gun...just point and move in that direction, but that is ONLY for older games not designed for VR. In Unreal 4, in the game that the VR is being designed for( the Gun is a P90 BTW) the weapon model should match the movements of the way you are actually holding the gun with some IK to make the arms move in a 'reasonably' believable way. The VR Firearm also has a 5-way tactile switch reachable on your left thumb( or Right), these will be the only buttons on BOTH sides. The Gun is DESIGNED to be ambidextrous, and will operate as well for either player:O) There is also another analog stick available but it isn't intended for movement, and is operated in a comfortable, yet different than normal way(actually with the back of your pointer and/or middle finger). Also i have tactical style pressure buttons that will allow players to customize where to position those buttons...so things like flashlight, or...well what ever really, i want to make sure that the user can customize it all they want. I even thought about custom orders to have what ever style of VR gun you want(after initial release of the game and THIS gun). There is sooo much work to do, the city of Atlantis has barely begun:O( Sometime at the end of the year, NDA permitting(and time!) I hope we can show some in game specific shots!
Hmmm .....I peak?

Remember this is just a prototype, and not in anything like a finished product, so expect to see the fudged pain and what not of me just creating the shape correctly, but I would love constructive criticism:O)
Hmmm .....I peak?

Remember this is just a prototype, and not in anything like a finished product, so expect to see the fudged pain and what not of me just creating the shape correctly, but I would love constructive criticism:O)
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