Forum Discussion
RaveTZ
9 years agoProtege
VR.WaitForGPU killing performance in Unity3D. Very difficult to profile other issues. Video Example
Here is a video showing what the issue is https://youtu.be/n5ngEzZSKH0 I'm trying to release an update to Vanguard V but perforance has become a real issue. The game runs at 150fps on my laptop ...
mightychili
2 years agoHonored Guest
Came here with a different, but related issue, where the HoloLens 2 build with MRTK 2.8.3 was showing very low FPS due to FrameEvents.xrBeginFrame and WaitForGPU. Removing an unused camera from the scene, similarly to what pawbab suggested solved the issue.
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