Forum Discussion
kojack
11 years agoMVP
That looks pretty damn cool.
I wonder how rotation is going to affect the camera though. With the rift doing high speed orientation tracking (IMU based) that is then corrected by slower update (assumed to be) fixed position camera, is there going to be fighting? The IMU will see the chair's rotation then later be corrected by the camera that says there's no rotation. The two happen at different rates.
I wonder how rotation is going to affect the camera though. With the rift doing high speed orientation tracking (IMU based) that is then corrected by slower update (assumed to be) fixed position camera, is there going to be fighting? The IMU will see the chair's rotation then later be corrected by the camera that says there's no rotation. The two happen at different rates.