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saviornt's avatar
saviornt
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12 years ago

Where to start? DX Overlay for stuff*

A quick google search did not reveal the answer, so I come here, to the encylopedians of knowledge:

I'd like to make a "quick" (how quick could it be w/o any prior know-how) overlay using direct x with notices from things such as Outlook saying I have a new message or whatever. Also, it would need to have the OVR Shader and derive the IPD stuff from the config manager.

- Get Rift deviceID
- Get information to be displayed
- Get user's information, and apply distortion shader
- Display the overlay on the Rift.

In the case of Outlook, I know I would have to use the outlook dependencies to get notification of email, the sender, subject line, and first line or 2 of the body, and have it displayed onto the overlay.

Since it's a simple "GUI" type of element and meant to interrupt gameplay, honestly, it really doesn't even need proper tracking, just the distortion so it can be viewed correctly.

1 Reply

  • I think I actually found a place to kind-of-sort-of start.. from a "game hacking" forum that has a tutorial on how to build an overlay for "maphacks".. Unfortunately it won't work in full screen though :[