Forum Discussion
nowhereman
10 years agoHonored Guest
Why Eye offset is not visible in two views?
Hi All,
I encountered a problem when trying to record a demo.
From my desktop, two eye views look exactly the same (attached figure at the bottom), although my right and left eyes have different views from oculus. I do set very large IPD
However, in the oculus official document: https://developer.oculus.com/documentation/pcsdk/latest/concepts/dg-render/ They look to have offset between two views, i.e. I can feel the binocular disparity. (attached figure on top) Does anyone know the reason and how to solve that?
Thanks in advance.
I encountered a problem when trying to record a demo.
From my desktop, two eye views look exactly the same (attached figure at the bottom), although my right and left eyes have different views from oculus. I do set very large IPD
However, in the oculus official document: https://developer.oculus.com/documentation/pcsdk/latest/concepts/dg-render/ They look to have offset between two views, i.e. I can feel the binocular disparity. (attached figure on top) Does anyone know the reason and how to solve that?
Thanks in advance.
3 Replies
- cyberealityGrand ChampionWhat SDK and Runtime are you using? That looks like the C++ sample app, right?
- nowheremanHonored Guest
"cybereality" wrote:
What SDK and Runtime are you using? That looks like the C++ sample app, right?
It's under SDK 0.4.4; Windows 8.1.
Yeah, that is the c++ world demo. - cyberealityGrand ChampionCan you try the latest SDK? That SDK version is absolutely ancient.
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