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bluenote's avatar
bluenote
Explorer
11 years ago

Why is DirectToRift always (?) a separate executable?

Due to the lack of Linux support, I'm not yet familiar with the 0.4.x SDK. So stupid question: Does the DirectToRift feature really require to have multiple executables? At least that is how it looks judging from current demos. It's a bit weird to split something that is more or less a binary setting into two executables, where the setting is hard-coded in each. Especially since Unity-based demos in fact have the possibility to adjust settings within the launcher before entering fullscreen mode. Is there a difference how the executables are linked statically? And if so, how is this supposed to work when using the Rift within non-native environments like the JVM?

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