Forum Discussion
guysherman
12 years agoHonored Guest
Why must the warping for the optics be done in a pixel shade
Ok, so please forgive the n00b question, I haven't had a chance to take a good look at what the pixel shader is doing, but I have seen the thread about raytracing, where the author has factored the wa...
guysherman
12 years agoHonored Guest
Thanks, that's a very clear explanation, and I now understand why ray-tracing works, but standard GPU rasterisation doesn't.
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