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if1live
12 years agoHonored Guest
Why Win32+GL is blocked?
In Oculus SDK 0.2.4 + Render_GL_Win32_Device.cpp, cannot create RenderDevice because It return NULL! // Implement static initializer function to create this class. Render::RenderDevice* RenderDev...
if1live
12 years agoHonored Guest
I use glew with cmake
https://github.com/omniavinco/glew-cmake
https://github.com/omniavinco/glew-cmake
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