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ddpmd
10 years agoHonored Guest
Wrapping movie 180 degree using Pure Data.
Hi Guys,
I'm doing a project and would like to know if we can wrap a picture or movie 180 degree in front of us using pure data, i came across jitter but I'm not able wrap it cylindrical 180 degree.
Anyone here know how to do it??
I'm doing a project and would like to know if we can wrap a picture or movie 180 degree in front of us using pure data, i came across jitter but I'm not able wrap it cylindrical 180 degree.
Anyone here know how to do it??
3 Replies
- AnonymousPure data of what? The image? UV map? You're trying to wrap it to a cylinder in real time? Are you using the Native tools or Unity?
- ddpmdHonored GuestI'm using Pure data programming language, but its glitchy so anything with max/msp 6 or 7 would also work.
- AnonymousIf you can render it as an image designed for 180 then you can texture map a cylinder or half sphere (dome)
But if you're rendering data you might consider adding a Z channel and simply rendering in 3D
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