Forum Discussion
I haven't tried OVRPlugin.systemDisplayFrequenciesAvailable sorry
Maybe you can just run Unity.XR.Oculus.Performance.TrySetDisplayRefreshRate(120)
What does it return? Should be true, works on mine
- UrbanMr_Wiggly2 years agoProtege
no i didnt add any Quest 3 to any manifest. I think it just worked
Quest 3 isnt an option (XR Plugin Management -> Oculus -> Target Devices)
2 options: Quest 2, Quest Pro
I have Quest Pro unchecked
What is returned by TrySetDisplayRefreshRate?
- Drumsmasher172 years agoHonored Guest
I found the issue! I needed to tick the Quest 3 box in the OculusProjectConfig scriptable object.
I hadn't thought to look there, as honestly, we wouldn't have touched that since mid 2021.
My understanding is that doing this adds it to the manifest. Not sure how that interacts with the tick boxes in the XR plugin management area.