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ferime's avatar
ferime
Explorer
4 years ago

App in development does not launch after Quest 2 Update

I have been developing a Quest 2 app on unreal engine 4.25, and the app was working fine until my device got an update. Now it does not launch at all. Even older versions of it do not run anymore. The only version I could get running was a version from a year ago which is 1.5gb and the current build is 3.7gb. 
The app still runs in another Quest 2 which has not been updated yet.

Was there a limitation to app size on the latest Quest update or is my app not working for some other reason?

Thanks!

11 Replies

  • Exact same problem, I'm using UE 4.25 and update 0.39 has broken the game. It doesn't launch and then the home menu disappears for a few seconds.

     

    Have had multiple reports from users with this issue also. What's interesting is it'll run normally if launched via the developer hub or Sidequest.

     

    What engine version is your older build using? Is it also 4.25?

    • ferime's avatar
      ferime
      Explorer

      Yes mine is also 4.25, I have not tried launching from developer hub or sidequest, ill try it now thanks!
      Could you tell me the size of your APK, because im suspecting the issue might be with APKs larger than 2gbs.

       

  • Mine is 2.8gb but I'm not sure why that would make a difference?

     

    I'll try updating to 4.27 today, maybe that'll help.

    • ferime's avatar
      ferime
      Explorer

      I'm saying this because I have the 1.6gb APK of the same project and that works fine. I do not know why that would be though, I'm testing that hypothesis now.

  • Argan93's avatar
    Argan93
    Honored Guest

    same problem but built with unity, I also noticed that by reducing the weight of an app it seems that sometimes it goes, from 3.6 to 2 gb. but not in all devices!

     

    • JDakotaPowell's avatar
      JDakotaPowell
      Protege

      Experiencing the same issue with unity and Quest2 update - getting sound, no graphics no launch. Did you ever find a fix for this?