Forum Discussion
maniacAllstat
4 years agoExplorer
Are Epic Online Services allowed to be used in App Lab and Store games?
Hello,
I am currently developing a game for Meta Quest 2 official store and possibly launch on App Lab first.
Question: are we allowed to use Epic Online Services for Peer 2 Peer multiplayer games? I am specifically leveraging the Epic Online Relay. https://dev.epicgames.com/en-US/services . I am also using the FakeByte Epic Online Transport. https://github.com/FakeByte/EpicOnlineTransport
I have seen online in discord chats that app submissions to Quest 2 store can be refused for leveraging the Valve Steam Peer 2 Peer API's. However, I have not found any official Meta documentation regarding what API's are and aren't allowed.
I can not afford to develop my application with an API that will get my application refused in review process.
Thank you.
1 Reply
- kavanavakExpert Protege
I'm sure you've figured this out by now, but if you haven't or someone else sees this, I don't believe it's an issue. They're deprecating the internal multiplayer support
https://developer.oculus.com/blog/deprecating-oculus-rooms-api-in-january-2023/
"For multiplayer features like matchmaking, there are alternative services available from Photon , Epic , PlayFab , and Unity ."
That said, maniacAllstat how goes your integration? I'm about to step into this since I can no longer use Rooms matchmaking.
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