Forum Discussion
Anonymous
6 years agoDllNotFoundException: LibOVRPlatform64_1
I'm using Unity (2019.2.0f1) to build the demo SocialStarter MainScene from the Oculus Integration package (1.39).
I added a Character Camera Constraint script to the OVRPlayerController, then I deleted and generated a new AndroidManifest.xml file. This seems to fix a bunch of build errors that I had when I first built the MainScene.
I was able to get past the "UnityException: Update your app id by selecting 'Oculus Platform' -> 'Edit Settings'" error by putting the App ID on the rift ID as well as the Quest (all four fields Avatar and Platform).
But now I'm getting this error:
DllNotFoundException: LibOVRPlatform64_1
Does anyone have a solution to this? I've been trying to fix it with no luck. Any assistance would be very much appreciated.
I added a Character Camera Constraint script to the OVRPlayerController, then I deleted and generated a new AndroidManifest.xml file. This seems to fix a bunch of build errors that I had when I first built the MainScene.
I was able to get past the "UnityException: Update your app id by selecting 'Oculus Platform' -> 'Edit Settings'" error by putting the App ID on the rift ID as well as the Quest (all four fields Avatar and Platform).
But now I'm getting this error:
DllNotFoundException: LibOVRPlatform64_1
Does anyone have a solution to this? I've been trying to fix it with no luck. Any assistance would be very much appreciated.
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