Forum Discussion
justinomalley
6 years agoExplorer
[Feature Request] Edit in Play Mode for Oculus Quest in Unity
I've been building an application for Go until recently, but after trying the Quest am seriously considering changing my platform because of the 6DoF. My Go development process so far has been like this: I use a Rift hooked up to my PC to do most of my Unity development (because of the perk of editing in play mode), then build to the Quest and make sure my build is bug-free before pushing it to my main branch. What I'm wondering is if we'll ever be able to use the Quest hooked directly up to Unity instead of needing to use the Rift for that purpose. Do other people want this feature?
35 Replies
- KemagezienHonored Guest+1
- ajippolitoHonored GuestI've been developing on the Vive, and now that I'm developing for a quest, the idea that I have to "build and run" every time I want to test it is a deal-breaker for my process. I tested with an environment set up with nothing but a cube. It took over 10 minutes to get it on there.
Can we get access through wifi? Or the USB cord? Please? - Alexillos83Honored Guest+1 Same issue here
- oli-vrHonored Guest+1 here, please please please make this possible, it is insane I have to build every time just to test!!!!!
- DomBomDomHonored Guest+ 1
- huangjunProtege+1
- Rechi86Honored Guest+1
- InnerScriptHonored Guest+1 for my vote
- Anonymous+1 GVR Mirage Solo had this feature and it was much faster to iterate builds for
- vannormanHonored Guest+1
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