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realbenedicte's avatar
realbenedicte
Honored Guest
3 years ago

FMOD, Resonance Audio, Unity, Oculus Quest 2 - Unable to get sound to play on quest

Hello! I'm using FMOD, FMOD's built in resonance audio plugin and Unity. My problem is that I’m unable to get my audio to play over the oculus quest 2 speakers. I have a feeling it is to do with my project settings. I’ve tried to create a simple scene including an ‘OVRCameraRig’ (FMOD Studio Listener attached to the CenterEyeAnchor) and an FMOD Studio Event Emitter attached to a cube. When I press play on my desktop the audio works through laptop speakers//headphones but when I build and run the app to the quest I hear nothing…

Perhaps it has to do with the audio manager of the oculus?

 

My System:
macbook pro running Big Sur 11.2.3
FMOD Studio 2.02.04
FMOD Unity integration: fmodstudio20204.unitypackage (ie. 2.02.04)

Unity: 2020.3.26f1

Oculus Integration: 37.0

 

Would appreciate any help! Thank you!

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