Forum Discussion
r0b0saru
7 years agoExpert Protege
Frame drop when changing ViewportRenderScale at runtime
I am dynamically adjusting ViewportRenderScale on GO and Quest in Unity 2018.4 in late update. With the recent OVRPlugin update there is a clear flicker/shifted frame drop when changing the ViewportRe...
r0b0saru
7 years agoExpert Protege
I ended up completely disabling runtime changing of the ViewPortRender scale because of this problem. This is a shame because when it previously worked it was a really nice way to stabilize performance depending on the current graphical load.
Quick Links
- Horizon Developer Support
- Quest User Forums
- Troubleshooting Forum for problems with a game or app
- Quest Support for problems with your device
Other Meta Support
Related Content
- 5 years ago
- 6 months ago