Forum Discussion
gkapellmann
6 years agoHonored Guest
Hand physics Capsules not following the fingers
Hello, So I have a working project with the new version 13, when I tick "Enable Physics Capsules" in OVR Skeleton script, inside the OVRHandPrefab, the capsules behave wired. So, as soon as the...
cazforshort
3 years agoExpert Protege
Hello,
I was wondering if any knows how to add physics colliders to the Meta Avatars / Avatar2s like you could do with the “Enable Physics Capsules” checkbox on the OVR Custom Skeleton component of the OVRCustomHandsPrefab.
drew
3 years agoExplorer
Also curious what the correct solution is for this.
- cazforshort3 years agoExpert Protege
Correct solution is to use both and just make the capsule hands invisible.
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