Forum Discussion
AuroraM5
6 years agoHonored Guest
Hand tracking glitch after copying assets from HandsInteractionTrainScene and moving their position.
I copied the following assets to my own scene:
Unity 2018.4.8f1
Oculus Integration 12.0
Kind regards
- OVRCameraRig
- Hands
- InteratableToolsSDKDriver
Unity 2018.4.8f1
Oculus Integration 12.0
Kind regards
2 Replies
- AuroraM5Honored GuestI rebuilt the scene where I didn't move any of the above game objects and it worked fine. However, it's good to know that that some of them aren't supposed to be moved.
- ChaplatoExplorerThis happened to me on the day I tried to build hand tracking in my own game. I spawned in the hand objects, and since my character was not initially on 0,0,0, I tried to move the hands to which it caused them to do the same thing described.
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