Forum Discussion
XR.Pro.MAX.v2.Ultra
2 years agoExplorer
Hand Tracking menu ruins game play
The first thing people do with hand tracking is look at their hands. The second thing they do is touch their fingers. Then Quest shuts down the game; because that's the hand gesture Meta chose as a...
lucajunge
1 year agoExplorer
Hey,
I am also currently looking for a solution to disabling the menu buttons and therefore keeping users inside one application. I am aware of commercial solutions like ArborXR, which can lock users in one app, but they also were not able to deactivate the home button or palm gestures. You are always able to enter the default Quest UI with its menu bar or the "Pause" screen with Resume and Cancel buttons if you are in an immersive experience.
I have tested setting up a Device Admin app with an AccessibilityService to try and force users inside a running application (so that menus are immediately closed again) but that also didn't work. I still need to see if I can override the onKeyEvent of my AccessibilityService though.
Not having a kiosk mode is a major painpoint for art installations and museum exhibitions and I hope Meta does something against that in the near future.
Nodepond
9 months agoHonored Guest
Tech-Companies always forget art- and theatre people!! Please let us choose by ourselves, if we want to have this gestures enabled or not.
Even worse, the camera-reset position has the potential to completely ruin our theatre-experience accidentally.
Meta, please make this disabling of settings available again!
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