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stevenbrent
6 years agoHonored Guest
Hand Tracking Sample Scene: Hand texture issue
Hi -- I've followed the instructions in the Quest developer docs to successfully build and run the HandsInteractionTrainScene from the latest Sample Framework. The app runs fine, all interactions are ...
Hanabear
6 years agoProtege
I think you should be able to fix it if you delete the both OvrHandPrefab from LeftHandAnchor and RightHandAnchor under the OvrCamerRig in Hierarchy panel.
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