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Anonymous
6 years agohands not showing up with LocalAvator Unity
I'm using LocalAvatar -> AvatarGrabberLeft Oculus Quest Unity 2019.1.12f1 Oculus Integration 1.39 I can grab objects but my hands are like invisible. I'm new to unity Oculus Quest development....
starmind001
6 years agoExplorer
If the hands are not showing up even after the app id, for me, it was where the hands were and where they were anchored. At first I had them set as a parent of the tracking space, which snapped the hands just above the players forehead. I didn't see this until I just pressed play in the editor.
So then I set the transform to the hands and they still didn't show. Reason was I didn't see them was they were at 0,0,0 but the player was at 0,10,2. So I reset the hands and then they showed up about 10 units away.
To get them to be where they needed to be, I assigned each hand to be a child of each hand anchor. Like custom hand left to left hand anchor and custom right hand to right hand anchor. Then finally after one last reset position of each hand they showed up where they needed to be.
Hope this helps!
So then I set the transform to the hands and they still didn't show. Reason was I didn't see them was they were at 0,0,0 but the player was at 0,10,2. So I reset the hands and then they showed up about 10 units away.
To get them to be where they needed to be, I assigned each hand to be a child of each hand anchor. Like custom hand left to left hand anchor and custom right hand to right hand anchor. Then finally after one last reset position of each hand they showed up where they needed to be.
Hope this helps!
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