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FLLLLORIDAMAN's avatar
FLLLLORIDAMAN
Honored Guest
3 years ago

How Fast does the AR Scene View Update

https://developer.oculus.com/documentation/unreal/unreal-scene-overview/

I'm reading these docs. 

I imagine the normal usecase is to scan a static unmoving room to build a scene model to find and interact with unmoving scene entities. 

If my table is a plane, my user places it then moves the table, how long does it take for the quest to correct the underlying scene model. 

Imagine this usecase as an example. 

I balance a small city on a platter in my hands infront of me. I tip the platter to interact with the city, will the underlying scene model update fast enough to make this concept playable? 

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