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pranav_suresh7
2 years agoProtege
How to know when I grab the object back from SnapInteractable componenent?
Hi, I have created a SnapInteractable gamoebject and for the SnapPoseDelegate(Which helps in placing objects in different/specific positions over a gameobject) I have implemented ISnapPoseDelegate in...
pranav_suresh7
2 years agoProtege
Hi Big_Flex I have resolved the issue with UnSnapElement function by adding some extra checks by getting indentifier(ID) of snapinteractor and having some checks with mapped(Dictionary) positions associated with it. Now I got one more issue since I'm having so many SnapInteractors i'm disabling them based on their positions associated with my hand. But when I disable the interactors it is calling the UnSnapElement function. So in my case I can't use UnSnapElement function.
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