Forum Discussion
Zig420
5 years agoProtege
How to use hand tracking in Unity Edit mode on v13 integration?
I have a fully functional unity hand tracking project which works perfectly when compiled on the quest. I was happy to hear that I can now test it directly in the play button of the unity editor using...
Densen90
5 years agoHonored Guest
@jkred
I have the same settings as yours in my project, but my Quest always says, that hand tracking is not supported with Oculus Link.
Do you or someone have an idea. what settings also could be made (maybe inside the Quest or the Oculus software) to make this work?
I have the same settings as yours in my project, but my Quest always says, that hand tracking is not supported with Oculus Link.
Do you or someone have an idea. what settings also could be made (maybe inside the Quest or the Oculus software) to make this work?
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