Forum Discussion
AlterEyes
2 years agoMember
issue regarding the "VRC.Quest.Functional.2" requirement
Good day,
I have an issue regarding the "VRC.Quest.Functional.2", aka, Single player apps must pause when the user removes the headset or opens Universal Menu.
Question #1: Does this apply to a single player "mode" in an otherwise always multiplayer app?
Question #2: If it is: our team is unable to implement this due to us requiring the "runInBackround" flag, and thus not recieving the required callbacks. How can we request a waiver for this requirement?
PS: I have searched for a technical private support ticket option but have failed so far. Where can I find this?
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