Forum Discussion
emalafeew
7 years agoProtege
Low Overhead Mode in Oculus Integration 1.41
The release notes for 1.41 describe a "low overhead mode" for Player Settings, but after importing I don't see that in Unity 2019.1. It's been in the release notes of Unity 2019.2 so I'm confused...
JianZ
7 years agoExpert Protege
hey Weitin, "Low Overhead mode" is a cpu optimization, which makes graphic driver less taxing. For example, it saves drawcall submission cost on CPU, results a better render thread performance, but no impact on GPU
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