Forum Discussion
0xMaty
3 years agoHonored Guest
Meta Quest 2 Controllers Acceleration
Hello, I'm trying to access linear and angular acceleration of Meta Quest 2 controllers. Here's the code I'm using: OVRInput.GetLocalControllerAcceleration(OVRInput.Controller.RTouch); ...
Monsieur_D
3 years agoHonored Guest
Exactly the same for me. I have tried with link and in build. Same result. All the time acceleration = (0, 0, 0). Position and velocity are okay. I have also tried to get the headset acceleration with OVRManager.display.acceleration. Same result.
Maybe we have something misconfigured ?
My project configuration :
Unity v2022.2.5f1, Oculus Utilities v1.81.0, OVRPlugin v1.81.0, SDK v1.0.25.
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