Forum Discussion
0xMaty
3 years agoHonored Guest
Meta Quest 2 Controllers Acceleration
Hello, I'm trying to access linear and angular acceleration of Meta Quest 2 controllers. Here's the code I'm using: OVRInput.GetLocalControllerAcceleration(OVRInput.Controller.RTouch); ...
BlackRen
2 years agoExplorer
Hi,
This is not a new issue. I get correctly all oculus features in Unity 2020 projects, but since 2021, all returned accelerations are (0,0,0). I'm currently preparing a bug report, since my project needs all device accelerations (linear, angular).
My only solution for you at the present time is "Get back to Unity 2020".
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