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LeeHall02's avatar
LeeHall02
Honored Guest
1 year ago
Solved

Meta Quest 3 incorrectly detected as Meta Quest Pro

When using Meta XR Core SDK v62 on Unity 2022.3.20f1 Meta Quest 3 standalone it gets detected as a Meta Meta_Quest_Pro by OVRPlugin.GetSystemHeadsetType 
Running using AirLink through Unity editor on Windows Meta_Link_Quest_3

  • Have you updated to Oculus XR Plugin 4.1.1 or higher and enabled Quest 3 in OVR Manager?
    If not, Quest 3 will return Meta_Quest_Pro.

     

2 Replies

  • korinVR's avatar
    korinVR
    Expert Protege

    Have you updated to Oculus XR Plugin 4.1.1 or higher and enabled Quest 3 in OVR Manager?
    If not, Quest 3 will return Meta_Quest_Pro.

     

    • LeeHall02's avatar
      LeeHall02
      Honored Guest

      Thanks for your reply. I think I see where I was going wrong, I was just using OVRPlugin.GetSystemHeadsetType() to work around a bug with Unity's InputDevices.GetDevices returning the wrong device name for Quest 2 and Quest 3 but was not using the OVR Manager or any of the other OVR stuff. I was just selecting the Quest 2, Quest 3 and Quest Pro as target devices in the XR plugin management for Oculus
      Adding OVR Manager to my test project does seem to resolve the issue.