Forum Discussion
ayyteeee
2 years agoHonored Guest
Meta Quest browser shows a black screen for some webxr apps in latest patch
The room scale example here https://immersive-web.github.io/webxr-samples/room-scale.html no longer works as of the latest browser update.
1 Reply
- dsnopekHonored Guest
I've tracked this down to using "bounded-floor" as the reference space. Apps that use "local-floor" or "local" still work fine.
Since the code sample in the Godot docs uses "bounded-floor", lots of folks have copy-pasted that, meaning that most WebXR apps built with the Godot game engine are broken by this.
Here is the issue in the Godot issue queue:
https://github.com/godotengine/godot/issues/95039
Thanks in advance to the Meta Quest browser team for looking into this!
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