Forum Discussion

🚨 This forum is archived and read-only. To submit a forum post, please visit our new Developer Forum. 🚨
TSUKAT's avatar
TSUKAT
Honored Guest
5 years ago

Mixed reality capture


Hello!
I am trying to implement Mixed Reality Capture in my Quest app.
I am using Unity 2019.3.0f6, the newest Oculus integration plugin from Asset Store and Oculus XR plugin v1.3.4 installed via Unity Package Manager.
Also, I have tried an older version of Unity and older Oculus plugins
But I'm still facing the same problem  - "virtual" oculus controllers (hands) positions not mutches with the"live" trackers - it looks like a virtual capture camera sits upper my head. But, when I run the "Mixed reality capture" app on my oculus, and run OBS, the real oculus controllers positions mutches with the virtual

2 Replies

  • TSUKAT's avatar
    TSUKAT
    Honored Guest
    As I understand, something wrong with my mrc.xml file
    It persists in \Quest\Internal shared storage\Android\data\#my app#\files folder, but it looks like something wrong in this part
  • Occuros's avatar
    Occuros
    Honored Guest

    Did you every find a solution to this?

     

    The MRC demo scene doesn’t work for me with the quest on the latest sdk.