Forum Discussion
VintageGreen
5 years agoAdventurer
*Multiplayer does not work Quest 2 UE4.26?*
Quest 2 - Quest 2 online pool browse and online using BPs Ue4.26 doesn't work. I create session (host) open map listen and on the other headset can see the server and it says there is one player ...
- 5 years ago
Yes I was able to get it working after weeks of troubleshooting and testing and tweaking code.
the solution to getting two headsets working is in this forum post.
It involves getting recent oculus source 4.26.2 and fixing some code and build.
https://github.com/Oculus-VR/UnrealEngine/issues/60#
kavanavak
5 years agoExpert Protege
you rock, I'm reading through this post right now and very much appreciate the community support 🙂
VintageGreen
5 years agoAdventurer
you're very much welcome 🙂
- kavanavak5 years agoExpert Protege
It seems to have worked!
VintageGreen I'm able to now join the host in the second map but I'm getting what seems to be a replication issue. When you were able to get this to work, what settings did you change from the default, if any, on your MotionController Pawn or BP_MotionController? Currently, my MC's load in for the other player, and will teleport around with the other player as they teleport, but they're at floor level in the asset default position, and the only motion is the jumping around at teleport. I'll be poking around here and remove this question when I solve it.
*the other issue I had was solved by enabling Client Side Navigation, hopefully, this replication thing proves to be as simple a fix.Thanks again for linking that! It's nuts that this code issue that breaks matchmaking isn't being fixed in a git update...
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