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concavator
6 years agoHonored Guest
Native OpenGL Foveated Rendering sample???
I've spent several hours today trying to modify vrcubeworld_nativeactivity to incorporate foveated rendering and it simply will..not...work. OpenGL throws no errors, but it never looks foveated. Can...
concavator
6 years agoHonored Guest
Sigh... I'm an idiot
https://developer.oculus.com/documentation/mobilesdk/latest/concepts/mobile-ffr/
https://developer.oculus.com/documentation/mobilesdk/latest/concepts/mobile-ffr/
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