Forum Discussion
aleks_morozov
6 years agoHonored Guest
New Oculus Integration on unity 2019.4.8 After-Grab-Bug
Good day fellow developers,
The bug is this- If my grabbed object in Trigger with OnTriggerExit, after I Release it OnTriggerExit fires immediately, even if prev-grabbed object inside trigger.
I'm not sure is this problem on Oculus or Unity(on unity 2018.3 and prev integration this worked fine) end, but I need help as soon as possible...
The bug is this- If my grabbed object in Trigger with OnTriggerExit, after I Release it OnTriggerExit fires immediately, even if prev-grabbed object inside trigger.
I'm not sure is this problem on Oculus or Unity(on unity 2018.3 and prev integration this worked fine) end, but I need help as soon as possible...
No RepliesBe the first to reply
Quick Links
- Horizon Developer Support
- Quest User Forums
- Troubleshooting Forum for problems with a game or app
- Quest Support for problems with your device
Other Meta Support
Related Content
- 7 years ago
- 7 years ago