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PuffyFluff
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5 years ago
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Oculus App Lab / not input-focus aware

I am using Unreal Engine 4.25.4 and am trying to submit my build to the Oculus Developer portal for Abb Lab.

When I try to upload a build, it tells me "The focus aware manifest meta-data tag must be set with required=“true”…and points me to here:


developer.oculus.com/documentation/unreal/unreal-dash-overlays-focus/#focus-aware

 

There, it says to ’ Edit > Project Settings > Plugins > Oculus VR > Mobile , and check Focus Aware’…but in my Project Settings and plugins, Oculus VR doesn’t show up, even though I have the Oculus VR plugin enabled.

 

So, how can I set the project to input-focus aware with 4.25.4 ? I looked at 4.26 and don't see the above option show up there either.

  • The documentation isn't as detailed as it could be. The option for "Focus Aware" is in the UE 4.26.2 oculus release branch. 

     

    I don't know if it works, but you could try going to "Project Settings>Platforms>Android>Advanced APK Packaging" and add the suggested line to the Activity tag yourself.

     

    <meta-data android:name="com.oculus.vr.focusaware" android:value="true"/>

     

    BTW. I came here looking for a fix for my own issues with handling dash/menu overlays. It turned out that following the advice to enable the new universal menu didn't work for my headset. The game works as expected if you don't enable it. 

6 Replies

  • The documentation isn't as detailed as it could be. The option for "Focus Aware" is in the UE 4.26.2 oculus release branch. 

     

    I don't know if it works, but you could try going to "Project Settings>Platforms>Android>Advanced APK Packaging" and add the suggested line to the Activity tag yourself.

     

    <meta-data android:name="com.oculus.vr.focusaware" android:value="true"/>

     

    BTW. I came here looking for a fix for my own issues with handling dash/menu overlays. It turned out that following the advice to enable the new universal menu didn't work for my headset. The game works as expected if you don't enable it.