Forum Discussion
Fulby
3 years agoHeroic Explorer
Oculus Data Protection Assessment team says my game's multiplayer needs to use TLS 1.2 - why?
My game (Starfighter Arduxim) is made with Unity and Photon - for multiplayer it copies the Oculus.Platform.Models.User.OculusID field to PhotonNetwork.playerName so player names show up on the in-...
Fulby
3 years agoHeroic Explorer
MetaStoreHelpthis post is in the developer forum, what are you talking about?
MetaStoreHelp
3 years agoCommunity Manager
Hey Fulby, sorry for the mix-up! You're correct, you're definitely in the right place for this type of discussion. We'll just excuse ourselves and pretend like this never happened... It will be our little secret; posted publicly online for everyone to see.
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