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GlassBall
5 years agoExplorer
Oculus Integration 31.2 Passthrough works, broken when i upgrade to v33?
Hi! My program, Custom Home Mapper, uses pass-through features. I released an update when v31.2 was available and integrated AR features into a dozen minigames, really opened up the usability and f...
Hyper_active
5 years agoStart Partner
I can confirm now that firmware v34 + SDK 33, passthrough doesn't work. Assume we need to wait for requirements to get it working with SDK 34.
On another note have you managed to get the guardian points returned when using OpenXR backend? In the legacy backend this worked just fine:
OVRManager.boundary.GetGeometry(OVRBoundary.BoundaryType.OuterBoundary)
But then switching to OpenXR, it doesn't work anymore. So I can get passthrough, but no boundary points now.
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