Forum Discussion
Zig420
6 years agoProtege
Oculus Quest Social Starter / Platform SDK Unity
Did anyone get working the social start or platform SDK on Oculus Quest using unity? I'm trying to get the matchmaking and rooms working but running into a lot of problems. For example the Social ...
attyran
5 years agoHonored Guest
Hi @Jattier
Yes, I actually followed those instructions and had to hack the code a bit. A few things:
+ The current dashboard only lets you create a new app for the Rift or the Go, not Quest. Seems like access to the store is still pretty restricted. I ended up picking the Rift option anyways and used the App ID in Unity. I think this forces me to create an APK that was compatible with 3DOF devices (see next item).
+ In order to upload an APK to the RC, I had to do a few hacks ie disable v2 signing, and set headtracking to false in the manifest so I can support 3DOF devices.
+ Once I uploaded the APK successfully and whitelisted myself. I launched the SocialStarter scene on my quest and it still failed with message saying it failed the entitlement and the app exits immediately.
For reference, I am on Unity 2020.1.6f1 using Oculus Integration 20.0.0.
Yes, I actually followed those instructions and had to hack the code a bit. A few things:
+ The current dashboard only lets you create a new app for the Rift or the Go, not Quest. Seems like access to the store is still pretty restricted. I ended up picking the Rift option anyways and used the App ID in Unity. I think this forces me to create an APK that was compatible with 3DOF devices (see next item).
+ In order to upload an APK to the RC, I had to do a few hacks ie disable v2 signing, and set headtracking to false in the manifest so I can support 3DOF devices.
+ Once I uploaded the APK successfully and whitelisted myself. I launched the SocialStarter scene on my quest and it still failed with message saying it failed the entitlement and the app exits immediately.
For reference, I am on Unity 2020.1.6f1 using Oculus Integration 20.0.0.
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