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ykobashi_oc
4 years agoHonored Guest
OculusQuest app made with UE4 crashes due to libvrapi
Hello.
My OculusQuest app made with UE4 sometimes crashes in the user's environment.
According to the stack trace, it seems to be crashed by libvrapi. The stack trace and logs are attached for your reference.
I'm using UE4 version 4.24 and OVRPlugin version 1.45.0.
I don't know if this is related to the crash, but looking at the breadcrumb, it seems that onActivityPaused and onActivitySaveInstanceState of ActivityLifecycle are called about 0-5 seconds before the crash.
Do you know what causes this crash and what the solution is?
03-30 20:43:32.797 7556 8752 I Telemetry: App memory usage: PSS=1786MB DalvikPSS=3 MB
03-30 20:43:39.597 7556 7653 I vxaapi : vxa_render_device_close
03-30 20:43:39.597 7556 7653 D : PlayerBase::stop() from IPlayer
03-30 20:43:39.597 7556 7653 D AudioTrack: stop(53😞 called with 47817984 frames delivered
03-30 20:43:39.597 7556 7652 I vxaapi : vxa_list_capture_devices
03-30 20:43:39.597 7556 7652 I chatty : uid=10103(MyApp) VxCommandHandle identical 2 lines
03-30 20:43:39.597 7556 7652 I vxaapi : vxa_list_capture_devices
03-30 20:43:39.597 7556 7652 I vxaapi : vxa_list_render_devices
03-30 20:43:39.597 7556 7652 I vxaapi : vxa_list_render_devices
03-30 20:43:39.599 7556 7653 I vxaapi : vxa_capture_device_close
03-30 20:43:39.621 7556 7621 D OVRPlugin: Leaving VR mode.
03-30 20:43:39.621 7556 7621 I VrApi : ---------- vrapi_LeaveVrMode [start] ----------
03-30 20:43:39.646 7556 7621 D VrApi : targetSDKVersion 25
03-30 20:43:39.750 7556 7621 I VrRuntimeClient: DEVICE MODEL NUMBER = Quest
03-30 20:43:39.750 7556 7621 I VrRuntimeClient: DEVICE HARDWARE = hollywood
03-30 20:43:39.750 7556 7621 I VrRuntimeClient: DEVICE BUILD NAME = user-1462400.7360.0
03-30 20:43:39.750 7556 7621 I VrRuntimeClient: DEVICE BUILD TYPE = user
03-30 20:43:39.750 7556 7621 I VrRuntimeClient: DEVICE OS VERSION = 10
03-30 20:43:39.750 7556 7621 I VrRuntimeClient: VRRUNTIME VERSION = VRAPI_VERSION_BEGIN { 1.1.43.0-274987955-274987955 Feb 23 2021 19:56:04 Development } RELEASE
03-30 20:43:39.750 7556 7621 I VrRuntimeClient: API LOADER VERSION = 1.1.30.0
03-30 20:43:39.750 7556 7621 I VrRuntimeClient: VRDRIVER VERSION = 26.0.0.41.502
03-30 20:43:39.750 7556 7621 I VrRuntimeClient: APP NAME = MyApp
03-30 20:43:39.750 7556 7621 I VrRuntimeClient: APP VERSION = 1.6.1.35030 versionCode 35030 internalVersionName <none>
03-30 20:43:39.750 7556 7621 I VrRuntimeClient: APP VR TYPE = vr_only
03-30 20:43:39.750 7556 7621 I VrRuntimeClient: APP MODE TYPE = <none>
03-30 20:43:39.750 7556 7621 I VrRuntimeClient: APP ACTIVITY CLASS = com.epicgames.ue4.GameActivity
03-30 20:43:39.751 7556 7621 D BatteryReceiver: Unregistering battery receiver
03-30 20:43:39.751 7556 7621 I Sensor : OSSDKTRACKING Shutdown tracking
03-30 20:43:39.774 7556 7621 I VrApi : OVR::Stats thread stopped
03-30 20:43:39.774 7556 7621 I InputDeviceManager: ovrInputDeviceManager::~ovrInputDeviceManager
03-30 20:43:39.774 7556 7621 I HandDataQuerier: OSSDKTRACKING shutting down HandsTracker
03-30 20:43:39.774 7556 7621 I HandDataQuerier: OSSDKTRACKING shutting down HandsTracker
03-30 20:43:39.775 7556 7621 I InputDevice_TrackedRemote: OSSDKTRACKING shutting down Haptics
03-30 20:43:39.775 7556 7621 I InputDevice_TrackedRemote: OSSDKTRACKING shutting down Haptics
03-30 20:43:39.775 7556 7621 D OsSdk : TrackingServiceConnection dtor
03-30 20:43:39.776 7556 7621 D OsSdk : TrackingServiceConnection unregistered
03-30 20:43:42.460 7556 7646 W AudioTrack: restartIfDisabled(38😞 releaseBuffer() track 0x783c430400 disabled due to previous underrun, restarting
03-30 20:43:42.460 7556 7674 W AudioTrack: restartIfDisabled(39😞 releaseBuffer() track 0x7789ea4400 disabled due to previous underrun, restarting
03-30 20:43:42.500 7556 9028 D AudioStreamLegacy: onAudioDeviceUpdate() devId 2 => 2
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