Forum Discussion
Ayfel
2 years agoExpert Protege
OpenGL crashes on Unity 2022.3
I have an application that crashes on start (Unity 2022.3) when built using OpenGL graphics API, switching to Vulkan stops the crashes, but we cannot switch due to requirements.
I have narrowed it down to the OVRHandPrefab. If I remove the use of prefab from my rig, the crashes on start stop happening as well (in OpenGL). I am attaching a picture of the Android Logcat crash.
Any ideas or solutions?
1 Reply
- borinalExplorer
I'm experiencing this in my game as well, I never could narrow it down though. I use the OVRHandPrefab as well and I can't migrate to Vulkan (or an even newer unity either) yet. I'm so glad that someone narrowed this down. Unfortunately I can't stop using the prefab either. Please get some eyes on this ASAP Meta Team!
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