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Ayfel's avatar
Ayfel
Expert Protege
2 years ago

OpenGL crashes on Unity 2022.3

I have an application that crashes on start (Unity 2022.3) when built using OpenGL graphics API, switching to Vulkan stops the crashes, but we cannot switch due to requirements.

I have narrowed it down to the OVRHandPrefab. If I remove the use of prefab from my rig, the crashes on start stop happening as well (in OpenGL). I am attaching a picture of the Android Logcat crash.

Any ideas or solutions?

1 Reply

  • I'm experiencing this in my game as well, I never could narrow it down though. I use the OVRHandPrefab as well and I can't migrate to Vulkan (or an even newer unity either) yet. I'm so glad that someone narrowed this down. Unfortunately I can't stop using the prefab either. Please get some eyes on this ASAP Meta Team!