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Anonymous
5 years agoOVRInput data only provides numbers in with one decimal
Good morning guys, Right now, we're developing games in Oculus Quest and we would like to output position, velocity, acceleration data for data analysis. However, it appears that the data output fr...
- 5 years agoUnity's Vector3.ToString() only displays 1 digit after the decimal point regardless of the actual value. So the values are correct, it's just the string output that is truncating vectors to look neater.Try using ToString("F3") instead, that will show 3 digits.
kojack
5 years agoMVP
Unity's Vector3.ToString() only displays 1 digit after the decimal point regardless of the actual value. So the values are correct, it's just the string output that is truncating vectors to look neater.
Try using ToString("F3") instead, that will show 3 digits.
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