Forum Discussion
BartronPolygon
4 years agoMHCP Member
Passthrough and URP transparency: does anyone have this working?
Having a lot of trouble getting alpha blending (alpha or additive) working with URP. The built-in Unlit shader actually works and blends fine. But I'm working with some simple Shader Graph shaders do...
good_m
3 years agoMHCP Partner
Anyone has found solution? I'm fighting with the same issue
Quick Links
- Horizon Developer Support
- Quest User Forums
- Troubleshooting Forum for problems with a game or app
- Quest Support for problems with your device
Other Meta Support
Related Content
- 2 months ago
- 3 months ago
- 4 years agoAnonymous
- 1 year ago