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lostsomfan
3 years agoProtege
Performance Issues after Firmware 50 update
We had some huge performance issue on new firmware update with our store apps. I would like to double check if someone else here got the same problem. Our 72fps apps running down to 8-40fps and spacewarp going crazy. Even our R&D apps running low after this update which is a lightweight poly testing grounds. All SDKs and plugins & API levels- are up to date and we cannot find the problem except some heavy threading work on IOTCAM. Can also say Semaphore running on 80-200ms for no reason.
Thanks!
2 Replies
- EpiEmanuelHonored Guest
Hey! We are experiencing this as well with apps that have worked before but now getting huge performance issues. It's not usable at all anymore, and we suspect it has something to do with firmware version 50.
- FlowtropolisMaxHonored Guest
Having this issue as well. Would be nice to know if Meta is aware of the problem and if they are already working on a fix. Apps built with Unity 2021.3 LTS are significantly slowed down in firmware 50, without touching or re-building the app.
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