Forum Discussion
gevasaf
6 years agoExplorer
pointer smoothing
In one of our apps, we implemented a pointer interaction. I tried to align it as closely as possible with the pointer that comes out of your hand in the dash menu, and I noticed that some sort of s...
gevasaf
6 years agoExplorer
yeah there's a way to do linear interpolation in unity too..
I guess the question is what are the best parameters to do so...
Mathematically, I thought about using a moving average over the last X time.
But it seems kind of floating if X is too big and shaky if X is too small...
Maybe the solution is to use the 1st/2nd derivative?...
I guess the question is what are the best parameters to do so...
Mathematically, I thought about using a moving average over the last X time.
But it seems kind of floating if X is too big and shaky if X is too small...
Maybe the solution is to use the 1st/2nd derivative?...
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