Forum Discussion
hmd11.tyd
2 years agoHonored Guest
Preventing/blocking recalibration button
I'm working on a Unity experience that aligns a prebuilt virtual scene with a known physical space.
Is there a way to programmatically force a calibration/centering of the headset position, and then to prevent the user from recentering themselves and instantly breaking the physical/virtual seam.
1 Reply
- MikyjaxProtege
Hello,
If you use the OVRcamerarigoculus you have a checkmark that says allow re-center.
hope that helps.
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