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tony2055's avatar
tony2055
Honored Guest
3 years ago

Quest 2 - Game doesn't open when accepting invite from outside the game

Hello,
We have encountered an issue where the game simply doesn't open when accepting invite from outside the game, no error appears on screen.This issue happens only in Quest 2, and started happening in early march (last year was working just fine).
Has anyone had trouble with something similar? Could this be an issue internal to unity or something related to the oculus application itself?

6 Replies

  • DrBowler's avatar
    DrBowler
    Honored Guest

    Any luck with your issue tony2055 ? I'm going to join the chorus— I have the same issue on a project in 4.26. These invites previously worked with no problems. Yo OCULUS/META, could you update us, please? My project is under considerable time pressure.

    • tony2055's avatar
      tony2055
      Honored Guest

      Sorry for being late, DrBowler. As i recently figured, Meta is redoing the entire MP system, throwing away almost every old funcionality. So i'm working with the new Oculus SDK (download it with Oculus Developer Hub, for Unreal or Unity), testing their samples to figure exactly how we're solve this and remake the invite system in my project 😞

  • Did you manage to find a solution to this issue, I am having the same problem. Thanks in advance 

    • ratchet3789's avatar
      ratchet3789
      Honored Guest

      No luck, I still have an open ticket with Oculus

  • I am also encountering the same issue on the Quest 2 (UE4 4.26)

    Accepting the invite shows a quick loading screen for a half a second, like it may be loading, then it vanishes and nothing happens. 

     

    However, in-game (on the invited users side), I can find the invite request (by binding to the ovrMessage_Notification_Room_InviteReceived callback). 
    This triggers, and appears to return the correct room ID and owner.