Forum Discussion
Manikandan_j
6 years agoHonored Guest
Quest App Publishing Issue-Reg
While publishing the app there is a issue in Quest V.2 signing and unity publishing settings.Help me to upload my app in oculus app store.
1.Game Eng : Unity 2019.2 ; Oculus Ver : Latest Hand Tracking 12.0;
1.Game Eng : Unity 2019.2 ; Oculus Ver : Latest Hand Tracking 12.0;
3 Replies
- VRlab_utahHonored Guestin OVRGradleGeneration.cs you have to go and comment out
gradle = gradle.Replace("v2SigningEnabled false", "v2SigningEnabled true");
You then have to go into your unity project root Temp\gradleOut\build.gradle and change "v2SigningEnabled" true to "v2SigningEnabled false" - VRGlennHHonored Guest
Manikandan.j said:
While publishing the app there is a issue in Quest V.2 signing and unity publishing settings.Help me to upload my app in oculus app store.
1.Game Eng : Unity 2019.2 ; Oculus Ver : Latest Hand Tracking 12.0;
Once your initial store submission "developer.oculus.com/quest-pitch/"
has been accepted you can make use of these resources by going to you dashboard and make a oculus quest app instead of a mobile app. you can't make use of any of the release channels before this. - TaylanHersekExplorerHi, I tried to submit an oculus quest pitch presentation but Oculus responded as ''submit to Oculus Start Program'' but when I tried to do that, they said you gotta do the pitch presentation first. Now I cannot do anything...
Please help me. I want to publish my game on Quest but nobody helps...
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