CAPYUAN
2 years agoExplorer
Quest3 World Coordinate System
I created a demo scene to obtain the coordinate position of Quest3 itself, as seen in the picture, but I found a problem. I put on Quest3, facing A, B, and C directions respectively. After turning on and drawing the boundary, the Z-axis and X-axis directions obtained each time are different. I feel that it is determined by the coordinate positioning system of Quest3 itself. Can anyone explain the principle of Quest3 positioning the world coordinate system? thanks