darkveins_
3 years agoExplorer
Unable to save anchors
OVRAnchor.Save() always returns false, indicating failure.
I'm using the SpatialAnchor example scene from the Oculus Integrations package.
Passthrough is working, and anchor creation is working.
-Unity 2022.1.16
-Oculus Integrations v43
-Oculus Quest 2 (dev mode enabled, experimental mode enabled)
-il2cpp, ARM64
In the log, there's an AnchorPersistenceIpcRuntimeServer error saying my package is not trusted and the save was aborted.
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Update: SOLVED!
I had to connect the device to wifi. After which I was prompted to do all this Meta account setup.
(Note that it's not a new device, but I guess Meta rolled out some account updates)
Solved.
I had to connect the device to wifi. After which I was prompted to do all this Meta account setup.